![]() ![]() Basically, the open world is the multiplayer lobby, and people can drive to whatever event they wish to compete in whenever they want to compete in it. In contrast, Rivals has what the developer calls the All Drive system. The game would then drop these teams onto a section of the open world map to chase each other to the finish line. You see, Hot Pursuit used a traditional multiplayer lobby system that would force people onto teams of cops or racers. Sadly, after expending a lot of time and money EA still failed to recapture the thing that made Hot Pursuit so great playing cops and robbers with other people. That’s why Need for Speed: Rivals feels like EA took the superior car handling and physics from Most Wanted and mixed them with the gameplay of Hot Pursuit. Most Wanted taught Electronic Arts that people really want to play cops and robbers using extremely powerful, and more importantly virtual, sports cars. While Need for Speed: Most Wanted was a solid title for 2012, it never captured the hearts and minds of people in the same way that 2010’s Need for Speed: Hot Pursuit did. ![]()
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